2002 Game Object Structure: Inheritance vs. Aggregation Kyle Wilson
2004 Introduction To Dungeon Siege Architecture Gas Powered Games
2007 Evolve Your Hierarchy Mick West
2008 Segregation is Good Victor Nicollet
2009 Game Programming Patterns: Component Robert Nystrom
2009 Component Based Entity System Design Part 1 Tyler Bello
2010 Component Based Entity System Design - Phase 2: post 30 gamedev.net
2010 PPT A Dynamic Component Architecture for High Performance Gameplay Terrance Cohen
2011 Refactoring with components gamedev.net
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